In Fallout 76, players are able to contract diseases but also they can pick up mutations which is something new to the Fallout franchise which can happen when exposed to radiation. When exposure to radiation happens from any source be it water, ghouls and more there is a chance that the player can mutate and can gain perks which have both positive and negative traits. This is very similar to radiation sickness from the previous Fallout games which could grant the player some strange effect but even further.
Unlike the other temporary stats changes from Bobbleheads, Magazines and Diseases, Mutations will not go away after a certain amount of time and can only be treated with the use of certain items like using RadAway which has a chance of removing a mutation when used.
One thing players will need to consider though when removing mutations or trying to is will it be worth it as mutations might not always be a bad thing. If you want to keep a certain mutation you can also keep them from being removed by obtaining the perk Starched Genes which stops any new mutations but allows you to keep the ones you have without fear of losing them when using items like RadAway.
Here are some of the way you can contract mutations through the following:
Here’s a list of the current known mutations.
Mutation Name | Mutation Effects | |
Positive | Negative | |
Bird Bones | +4 INT | -4 STR |
Chameleon | While crouched, unarmoured, and standing; gain invisibility. | |
Eagle Eye | +25% Critical Damage +2 PER | -4 STR |
Egg Head | +6 INT | -3 STR- 3 END |
Electrically Charged | A chance to shock enemies when melee attacked | |
Empath | -25% Damage Reduction for Teammates | +33% Damage Taken for Self |
Healing Factor | Health regeneration +300%. | Chem effects -55% |
Herbivore | Vegetables provide x2 benefits and no diseases. | Can’t consume meat |
Carnivore | Meat provides x2 benefits and no diseases | Can’t consume vegetables |
Marsupial | +20 Carry Weight Increased Jump Height | -4 INT |
Plague Walker | Poison aura that gets worse the more diseases you have | |
Grounded | 100 Enegery Resistance | -20% Energy Damage |
Scaly Skin | +50 damage & energy resistance | -25 AP |
Speed Demon | Faster reload time +20 movement speed increase | |
Talons | Punch attacks do 25% more damage Bleed damage added to attacks. | -4 AGI |
Twisted Muscles | +25% melee damage Extra chance to cripple limbs | -50% accuracy with all guns |
Herd Mentality | +2 to S.P.E.C.I.A.L Attributes when in a group | -2 S.P.E.C.I.A.L when soloing |
If you have come across anymore be sure to let us know!