Out in those wastelands of Fallout 76, you’ll need to be a smooth talker sometimes to survive.
Charisma Perk Cards will help you gain bonuses for interactions with others in the world and when completing missions with allies. There’s a chance like Fallout 4 with Animal Friends you’ll also be able to pacify and control animals but this has not been confirmed yet.
Animal Friend
Rank 1: Unknown.
Rank 2: Unknown.
Rank 2: Unknown.
Bloodsucker
Rank 1: Bloodpacks now satisfy thirst, no longer irradiate, and heal 50% more.
Rank 2: Unknown.
Rank 3: Unknown.
Bodyguards
Rank 1: Gain 6 Damage and Energy Resist (max 18) for each teammate excluding you.
Rank 2: Gain 8 Damage and Energy Resist (max 24) for each teammate excluding you.
Rank 3: Gain 18 Damage Resistance & Energy Resistance (max 30) for each teammate, excluding you.
Rank 4: Gain 24 Damage Resistance & Energy Resistance (max 36) for each teammate, excluding you.
Friendly Fire
Rank 1: Unknown.
Happy Camper
Rank 1: Hunger and thirst grow 40% more slowly when in camp or in a team workshop.
Rank 2: Hunger and thirst grow 80% more slowly when in camp or in a team workshop.
Happy-Go-Lucky
Rank 1: Your luck is increased by 2 while under the influence of alcohol.
Rank 2: Your luck is increased by 4 while under the influence of alcohol.
Hard Bargain
Rank 1: Buying and selling prices at vendors are better.
Rank 2: Unknown.
Rank 3: Unknown.
Inspirational
Rank 1: When you are on a team, gain 5% more XP.
Rank 2: When you are on a team, gain 10% more XP.
Rank 3: When you are on a team, gain 15% more XP.
Lone Wanderer
Rank 1: When adventuring alone, take 10% less damage and gain 10% AP regen.
Rank 2: When adventuring alone, take 20% less damage and gain 20% AP regen.
Rank 3: When adventuring alone, take 30% less damage and gain 30% AP regen.
Outlaw
Rank 1: Unknown.
Rank 2: Unknown.
Rank 3: Unknown.
Party Girl
Rank 1: The effects of alcohol are doubled.
Rank 2: Unknown.
Philanthropist
Rank 1: Restore some of your teammate’s hunger and thirst when you eat or drink.
Rank 2: Unknown.
Quack Surgeon
Rank 1: Revive other players with liquor!
Spiritual Healer
Rank 1: You regenerate health for 5 seconds after reviving another player.
Rank 2: You regenerate health for 10 seconds after reviving another player.
Rank 2: You regenerate health for 15 seconds after reviving another player.
Squad Manoeuvres
Rank 1: Run 10% faster when part of a team
Rank 2: Run 20% faster when part of a team.
Strange in Numbers
Rank 1: Positive mutation effects are +25% stronger if teammates are mutated too.
Team Medic
Rank 1: Your Stimpaks now also heal your teammates for half the normal strength.