Made in mind for gamers, the BenQ XR3501 is a massive 35 inch, 2,000R curved radius in a 21:9 aspect ratio format. The screen gives a good overall performance in terms of blacks and is immersive for gamers but could be a better with only being equipped with a 1080p resolution and no USB connectivity.
As you can expect with curved monitors, the first thing you’ll notice is the curve and how huge it is. You’ll really be able to show off your monitor retail space with the XR3501 and with the 2000R curvature the encompassing feeling it evokes when you are sitting in front of it is extremely noticeable. For those who are new to curvature, 2000R means when you connect loads of XR3501’s together to make a complete circle, the radius of the circle will be 2000mm. Bet you didn’t think, you’d be learning maths today reading this review…no thanks needed.
The screen is enclosed in your typical matte black frame with a slight slither of silver to match the chrome based it sits on. The bezel of the screen is impressively thin with only about 1cm being taken up by the ‘non-screen’ part of the whole monitor. As it is exceptionally heavy, the frame is supported by a fairly large V shaped chrome base. It is a shame the height is at a locked position only offering some tilting movement, a lot of other monitors offer height adjustment and for gamers this can be a solid requirement. If you are like me and have a desk which is slightly higher than the chair you are sitting in, it can feel like you are at a cinema looking up at the screen (which is not ergonomically friendly) and would need to get a new desk, chair or booster seat to sit at a better angle.