It is fair to say that SteelSeries have upped their game with the their latest gaming mouse. The Rival 700 includes a monochrome OLED screen and tactile feedback into a mouse. From the get go, the Rival 700 continues to bring what gaming professionals expect, such as high dpi and customisable buttons. In this review we look to see if the additional features will add to your game, or if they fall short of the mark.
Straight out of the box, you are given two cables to choose from, the longer braided cable (2m) or the shorter standard coated cable (1m). It is not clear why they decided to make two different lengths of cables, as most will likely opt for the braided cable, but the choice has been provided none the less. The Pixart 3360 optical sensor is included as standard which provides 16,000 dpi, with an acceleration force of 50g and no hardware acceleration. In terms of a sensor within a mouse, this is probably the nicest and smoothest experience I have ever come across. While using the mouse in game or during normal PC activities, it always performed at its greatest. Like with most gaming mice, there is no lag, but more than that it glides like butter across your screen, feeling every minor tweak without issue. If you are not one for optical sensors, there is the option to buy the modular Pixart 9800 laser sensor separately for £29.99, which features 8600 CPI, 30g acceleration force and zero hardware acceleration. Why you would change this sensor though is beyond me, as it is of phenomenal quality.