Like peanut butter and chocolate, the Kingdom Hearts franchise is a crossover between Disney and Final Fantasy that blends together in a magical kind of way that cannot be easily explained. After many spin off games, several high definition ports and a barrage of secret movies with cryptic content, Kingdom Hearts III, the final chapter in the current saga of the Kingdom Hearts series has finally arrived on PlayStation 4 and Xbox One. The fourteen year wait for this sequel has given us a lot of expectations, and while it does meet quite a few of them, Kingdom Hearts III suffers from several problems which somewhat dampen the experience.
After arriving on Mount Olympus with his companions Donald and Goofy, Sora is all set to train with Hercules to regain his strength following the events of Dream Drop Distance. Following a series of dark encounters, Sora is once again forced to take on a new journey to awaken the hearts that sleep inside him and defeat the machinations of the seemingly invincible Master Xehanort. Throughout his journey, Sora and his friends visit many worlds to eliminate the Heartless, Nobodies and the Unversed that have emerged from the darkness in the hearts of their citizens.
Like every Kingdom Hearts title to date, many of the worlds that you visit are based on films from Disney and PIXAR’s back catalogue. As a result, Sora and his friends fight alongside Big Hero 6 in San Franskyo, liberate Rapunzel from Mother Gothel in Corona and aid Anna to help Elsa “Let It Go” in the frozen wilderness of Arendelle. A major improvement from previous games is that the storyline for each area is much longer, so you can potentially spend two hours in a single world during your visit. This does have some problems with a few worlds, such as San Franskoyo, where the pacing of the storyline suffers due to the extended length, and the usually expansive 100 Acre Wood bonus world is shortened to a single segment instead of several smaller sections. The final boss fight also suffers from this problem, draining most if not all of the momentum you have maintained across your thirty-hour adventure.