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REVIEW

Danganronpa V3: Killing Harmony Review

by Rob Pritchard, September 19th, 2017
  • Danganronpa V3: Killing Harmony
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  • Danganronpa V3: Killing Harmony
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In the world of Danganronpa, death is less like a fact of life, and closer to a faithful hound that fetches your slippers at the worst possible opportunity. Now that the dramatic Hopes Peak Academy saga has come to a dramatic conclusion, it is the turn of an all new story arc to begin with Danganronpa V3: Killing Harmony for the PS4 and PS Vita. Rest assured that everyone’s favourite homicidal teddy bear has returned once again, and to add some extra menace, he has also brought his cubs along for the ride.

Once again, sixteen ultimate high school students have been kidnapped by the morally bereft Monokuma, and have been placed into a killing game for reasons unknown. Led by the hope filled piano enthusiast Kaede Akamatsu, the new group must try to escape the Ultimate Academy for Gifted Juveniles before one of their own attempts to commit the perfect murder to “graduate” from the academy. The story of Danganronpa V3 sticks rigidly to the template set by older entries, although it does avert the expectations by causing some major shocks early in the narrative. It doesn’t seem as finely tuned as Trigger Happy Havoc or Goodbye Despair, but rest assured that the pink blood death scenes are just as brutal, sometimes bordering on utterly barbaric.

The gameplay of Danganronpa V3 is once again split between the visual novel segments of Daily and Deadly Life, and the Class Trials where the true culprits of the inevitable murders are unveiled. During the Daily Life sections, it is possible to interact with the various Ultimate Students using Free Time, in which you can earn Friendship Segments which can be used to purchase new skills for the Class Trials. While some of them cause minor visual tweaks, many of the more useful skills give you more time when in a particularly intense Non-Stop Debate. Once a murder has taken place, the Deadly Life section requires you to investigate their demise and find clues for the upcoming court proceedings. These sections of the gameplay feel almost identical to older entries, although the addition of a text based indication of locations available as warp points is definitely a welcome addition.

The final section of each chapter focuses on the Class Trial, where the true murderer must be uncovered to prevent the entire class except the culprit from being executed. The fan favourite sections such as the Non-Stop Debate, Rebuttal Showdown and Closing Argument return, each with new enhancements such as the V Counter mechanic, which can be used to earn a higher score, and more Monocoins to spend on presents to give away during Free Time. There are several new mini games such as the Psyche Taxi and Mind Mine, alongside enhanced versions of older games such as Hangman’s Gambit and Panic Talk Action. All of the Class Trial sections in the game retain the same tense atmosphere as older entries, and the added ability to lie to skip various sections of the class trial adds the incentive to replay the game when it has been completed.

Each of the Ultimate students has their own specific talents, from being the Ultimate Child Care Giver to the Ultimate Astronaut. Like the previous entries, some of the characters feel a little underdeveloped because of their obscure talents like the consistently bored Ultimate Magician Himiko Yumeno, whereas characters like the emotionally unstable Ultimate Inventor Miu Iruma make you feel sympathy for her plights, while at the same time feeling offended by her explicit dialogue. One of the strongest characters is the Ultimate Detective Shuichi Saihara, who evolves from being a shy introverted individual, to a character who inspires the group to never stop believing in the hope that Monokuma and his Monocubs are trying to extinguish. Although their presence is slightly confusing at first, the five Monocubs are both entertaining and frustrating like their father, and their actions keep things from getting stale by appearing with their stock catchphrases upon their arrival and departure.

The soundtrack of Danganronpa V3 is just as fast paced and energy filled as the music that has come before, with several remixed tracks making a repeat appearance at vital moments such as the Non-Stop Debate, and the haunting melody that plays on the discovery of a dead body. If you are a fan of the original and English dialogue tracks from previous Danganronpa games, then you will be pleased to learn that Killing Harmony retains the dual language option from the start. Both of the dialogue options feel like they have been given the care and attention that the characters deserve, although there are several occasions where the background audio drowns out the dialogue, even when the volume bars have been changed to circumvent this issue.

Overall, Danganronpa V3: Killing Harmony is a step in the right direction for the long running series. While the story isn’t as tightly woven as previous entries, the new gameplay mechanics, alongside the tried and tested Danganronpa gameplay and an enhanced visual aesthetic bring the experience triumphantly to the latest console generation. If you are a fan of visual novels, or are a simply a fan of Monokuma’s morally ambiguous antics, Danganronpa V3 is one killing game that you cannot afford to miss.

8
If you are looking for a high energy visual novel that will test your deductive skills, Danganronpa V3: Killing Harmony is a definite contender for your affections.

Filed under: Class Trial Danganronpa V3 Danganronpa V3: Killing Harmony Monokuma PS Vita PS4

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