Before sitting down to play this game, I could feel the phantom ache in my thumbs from many past forays with Arc System Work’s phenomenal fighting games. Their stellar Guilty Gear franchise made a bold comeback with XRD -SIGN- recently that impressed critics and fans alike. So many were left wondering where its sister franchise BlazBlue had been hiding since the new-gen consoles had reared their heads. It would seem that Arc has given BlazBlue the same treatment as Guilty Gear, taking all of its key ingredients and force-feeding them copious amounts of steroids.
Both BlazBlue and Guilty Gear have time and again fallen into the trap of appealing too much to the hardcore audience. The barrier to entry in previous games has usually been a little too much for more casual players of beat em’ ups. The core gameplay and mechanics are very similar to Street Fighter, but with a bigger focus on speed and strategy. Each character has their own unique fighting style that must be learned. Once you understand the game’s controls it’s easy to pick a character and learn a handful of their moves in mere seconds, but it takes a lot of practice to know how best to utilise each move.
The fundamentals of the series are still here, like the complex fighting system, fast-paced action and screen-shattering super moves but there are a few new features to marvel at. Firstly there’s the Stylish Mode of fighting, in which characters special moves are mapped to more simplistic button commands. This will no doubt appeal to newcomers as it’ll allow them to experience the sheer chaos this game offers without sinking hours into the practice mode. For the veterans out there, there is the Technical Mode which plays like all previous BlazBlue outings, with the command in-puts being more traditional and complex.
I’ve been into the series for quite some time, so I prefer the Technical Mode as it’s more my speed. Stylish Mode does have its charm, but to me it felt like I had to re-learn the rules to a game I know very well. As an entry-point, Stylish Mode will help ease new players in and hopefully steer them more into the Technical Mode as they hope to refine their skills.
When the time does come for improvement, there’s a ton of tutorials and practice modes to throw yourself into. The tutorial system caters to newcomers and veteran alike, covering the core mechanics like moving and basic attacks, before moving on to more complicated combos and instant-death flourishes. Some of the early tutorials will seem pedestrian to anyone who has played a fighter before, but it’s good to see them covering all the bases considering the series’ aforementioned skill barrier. At times they can seem a little overlong, particularly with character dialogue interspersed throughout but on the whole it’s very comprehensive and I even found myself going through some of the more advanced moves just to be sure I had them down.