Note: I played this game solo, not local co-op as is usually recommended with Lego games.
Back in 2005, Lego Star Wars: The Video Game set the precedent for all future brick based video games. With a low skill ceiling but huge amounts of replayability to unlock all the characters and collect all the minikits, it was suitable for kids and adults alike. A perfect introduction to Star Wars for the younger generation and then its successor, Lego Star Wars II: The Original Trilogy, was a great return to the originals for the parents. TT Games just manage to keep the formula fresh by introducing new mechanics but to get down to brass tacks, if you haven’t liked previous Lego games, you won’t find anything here to suddenly change your mind.
Cover shooting is one addition this time around, but with the reputation of Stormtroopers being so inaccurate, you’ll be surprised to hear utilising cover is actually required to avoid being hit. Lego Stormtroopers have clearly had extra aim training, though luckily you don’t need much practice to hit them; it’s simply a case of tapping the left trigger and letting it autolock onto the nearest enemy. Perfect for anyone inexperienced with shooting mechanics, though depressingly easy for those who are.
While physical Lego is all about building and creating things, there’s a strong focus on destroying the environment in the LEGO games, as every broken object rewards you with the classic Lego studs, each game’s currency. In The Force Awakens, destroying objects often gives you the parts to build different components to solve the various puzzles and obstacles that are often strewn across your path. This time though, if the pieces on the floor have an orange glow to them, it means they can be used to create more than one build; you’ll need to create one option to assist a character, destroy the object you just built, and then turn it into something else to achieve your goal.