Greedfall is an instanced but open-world RPG in a savage land surrounded by supernatural tree-like monsters all wrapped up in traditional RPG elements and systems. Questing takes time even from the get-go, combat is exciting and gets better and the game evolves but the game just lacks an overall polished finish, however, it does find a decent foundation to make it a worthwhile adventure.
Even from the start, the story takes control over the game’s ability to guide your character to prepare for his sea-bound journey with a series of quests and an abundance of sidequests straight out the gate.
With close comparisons to be made to RPGs like Witcher and Dragon Age: Origins you’ll set sail across the ocean to an uncharted island known as Teer Fradee. Set in the 1700s themed around Paris/London in the same timeline of the industrial revolution where things were dirty, poverty was ripe and politics, religion and colonisation were battling against each other.