After a few months away, The Odd Gentlemen have invited us to return to Daventry once again. With the strong start offered by A Knight to Remember, we are offered to join Graham in another tale of his past adventures, affectionately named Rubble Without A Cause. The second episode takes place a few years after the first, where Graham is now the King of Daventry, and is struggling to comprehend his new responsibilities. After a particularly stressful morning, he is kidnapped by a group of goblins, and is forced to learn about providing for his people when the odds are stacked against him. Elderly Graham and Gwendolyn still narrate the proceedings, and are eventually joined by another eager listener.
Anyone who was endeared by the light-hearted atmosphere of A Knight to Remember may be slightly taken aback by Rubble Without A Cause, as the tone of this episode is much darker than the first. At the beginning of each ‘day’, you are required to manage a small amount of food between six people, as well as perform tasks for your captors. Unlike many adventures which provide a get out clause if you are close to failure, if you allow a character to starve, their corpse will be taken away by the goblins. This consequence as a result of your actions was a key theme in the original King’s Quest games, so it is reassuring to see The Odd Gentlemen bring it forward to the modern age, where so many games offer parachute options to shield their audience from failure.