Telltale Games’ The Walking Dead Season One received immense critical acclaim, chronicling the journey of Lee and Clementine as they made friends, evaded foes and gave everything they had in order to stay alive. It was intense and kept you on the edge of your seat, as you had no clue where the next episode would lead. The exciting moments and unfavourable situations often came due to their helplessness and lack of experience in survival situations.
The Walking Dead: Michonne is the polar opposite. It follows the story of Michonne from the comic book series on her previously undocumented journey between episodes #126 and #139. Episode One, In Too Deep, kicks off heavy with Michonne battling her inner demons and having to decide whether to give up and take a bullet to the brain, or continue to be a machete-wielding, zombie-slaying machine. Unfortunately, as is a running theme with Telltale’s interactive adventures, your choice is meaningless as whichever option you pick has the same outcome; a sailor named Pete jumps in and saves the day, providing refuge for Michonne aboard his boat with a few other shipmates.