Back in the early years of the last decade, Syberia and its sequel were considered to be two of the most critically acclaimed adventure games of that era. The two entries focused on a young lawyer named Kate Walker, who travelled across the world to solve an inheritance dispute and becomes involved in a series of ancient mysteries. Thirteen years after Syberia 2 was released on PC, the third entry has at least seen the light of day Syberia 3.
After waking up in a psychatirc institution without any clue how she arrived, a young lawyer named Kate Walker determines that she is being held against her will. Along with several new friends and her loyal friends from the Youkul tribe, Kate must find a way to break out of her prison and find a way for a prophesied migration to take place. The story is filled with some interesting plot twists, accompanied by some well written dialogue from Kate and her supporting cast.
Like its predecessors, Syberia 3 takes place in a variety of distinct locations, ranging from the psychiatric asylum to an abandoned castle which has become the headquarters of a secret organisation. As you control Kate’s movement with the left analog stick, you will need to interact with several objects and characters using the button prompts provided on screen. Even with the prompts, sometimes it is not entirely clear on how to manipulate objects inside the inventory, which can prove frustrating when you need to find a key piece of information to proceed.