This is the first part of our unofficial guide for how to successfully complete the Confidants in Persona 5.
Each of these optional side stories requires you to choose your dialogue wisely to ensure that you can level up your relationships with these valuable NPC’s.
As you reach each rank of the various Confidants, you will increase your EXP bonus created during Persona Fusions with a Persona that shares their assigned Arcana.
You will also gain specific abilities that will aid you on your journey through the struggles of balancing the real world and your activities as a Phantom Thief.
If you want to increase your Ranks more effectively, it is recommended to have a Persona that matches your Confidant’s Arcana as you will gain more points from selected choices.
Only the best choices for each decision are listed to ensure an efficient playthrough.
You will earn this Rank as part of the storyline of the game. It cannot be missed.
Ability Unlocked: Baton Pass
Ability Description: Allows you to pass your attack turn to another party member with this ability.
Choice 1:
Choice 2:
Choice 3:
Ability Unlocked: Follow Up
Ability Description: Allows this character to possibly use an attack that will knock down an enemy if the party misses the chance to do so.
Choice 1:
Choice 2:
Ability Unlocked: Punk Talk
Ability Description: Occasionally allows you a second chance to negotiate with a Shadow should you fail to reach a compromise.
Choice 1:
Choice 2:
No additional Ability is gained at this Rank.
Choice 1:
Choice 2:
Choice 3:
Ability Unlocked: Harisen Recovery
Ability Description: Allows Ryuji to occasionally heal a party member of a negative status ailment.
Choice 1:
Choice 2:
Choice 3:
Choice 4:
Choice 5:
Ability Unlocked: Insta-Kill
Ability Description: Occasionally allows you to skip a battle by instantly killing the enemy if you successfully ambush them.
Choice 1:
Choice 2:
Ability Unlocked: Endure
Ability Description: Occasionally allows Ryuji to retain 1HP after a fatal blow during battle.
Choice 1:
Choice 2:
Choice 3:
Choice 4:
Ability Unlocked: Protect
Ability Description: Occasionally allows Ryuji to take a fatal blow during battle for the Protagonist.
Choice 1:
Choice 2:
Choice 3:
Choice 4:
Ability Unlocked: Second Awakening
Ability Description: Transforms Ryuji’s Persona from Captain Kidd into Seiten Taisei.
Choice 1:
Choice 2:
Ability Unlocked: Baton Pass
Ability Description: Allows you to pass your attack turn to another party member with this ability.
You will earn this Rank as part of the story line of the game. It cannot be missed.
Note: You will NOT be able to start this event until your Kindness stat is at Level 2.
Ability Unlocked: Follow Up
Ability Description: Allows this character to possibly use an attack that will knock down an enemy if the party misses the chance to do so.
Choice 1:
Choice 2:
Choice 3:
Choice 4:
Ability Unlocked: Girl Talk
Ability Description: Occasionally allows you a second chance to negotiate with a Shadow should you fail to reach a compromise.
Choice 1:
Choice 2:
Choice 3:
Choice 4:
Choice 5:
Choice 6:
Choice 7:
Choice 8:
Choice 9:
No additional Ability is gained at this Rank.
Choice 1:
Choice 2:
Choice 3:
Choice 4:
Choice 5:
Ability Unlocked: Crocodile Tears
Ability Description: Occasionally allows you to trick a Shadow into asking for less than what they have offered to you.
Choice 1:
Choice 2:
Choice 3:
Choice 4:
Choice 5:
Ability Unlocked: Harisen Recovery
Ability Description: Allows Ann to occasionally heal a party member of a negative status ailment.
Choice 1:
Choice 2:
Choice 3:
Choice 4:
Ability Unlocked: Sexy Technique
Ability Description: Occasionally allows Ann to change the topic of conversation during negotiation.
Choice 1:
Choice 2:
Choice 3:
Choice 4:
Ability Unlocked: Endure
Ability Description: Occasionally allows Ann to retain 1HP after a fatal blow during battle.
Choice 1:
Choice 2:
Choice 3:
Choice 4:
Ability Unlocked: Protect
Ability Description: Occasionally allows Ann to take a fatal blow during battle for the Protagonist.
Choice 1:
Choice 2:
Choice 3:
Choice 4:
Choice 5:
Ability Unlocked: Second Awakening
Ability Description: Transforms Ann’s Persona from Carmen into Hecate.
Choice 1:
Choice 2:
Choice 3:
Choice 4:
Choice 5:
Ability Unlocked: Second Awakening
Ability Description: Transforms Ann’s Persona from Carmen into Hecate.
Choice 1:
Choice 2:
Choice 3:
Choice 4:
Choice 5:
Choice 6:
Choice 7:
Ability Unlocked: Coffee Basics
Ability Description: Allows you to brew coffee items which restore a small amount of SP to a single party member.
You will earn this Rank as part of the story line of the game. It cannot be missed.
No additional Ability is gained at this Rank.
Choice 1:
Choice 2:
Choice 3:
No additional Ability is gained at this Rank.
Choice 1:
Choice 2:
Ability Unlocked: Leblanc Curry
Ability Description: Allows you to cook up a curry which restore a small amount of SP to all party members.
Choice 1:
Choice 2:
Note: You will NOT be able to start this event until after August 22nd 20XX.
No additional Ability is gained at this Rank.
Choice 1:
Choice 2:
Choice 3:
Ability Unlocked: Coffee Mastery
Ability Description: Allows you to brew coffee items which restore a large amount of SP to a single party member.
Choice 1:
Choice 2:
Choice 3:
Note: You will NOT be able to start this event until your Kindness stat is at Level 5 (MAX).
No additional Ability is gained at this Rank.
Choice 1:
Choice 2:
Choice 3:
No additional Ability is gained at this Rank.
Choice 1:
Choice 2:
No additional Ability is gained at this Rank.
Choice 1:
Choice 2:
Ability Unlocked: Curry Master
Ability Description: Allows you to cook up a curry which restore a significant amount of SP to all party members.
Choice 1:
Choice 2:
Ability Unlocked: Rejuvenation
Ability Description: Increases the types of healing items that you can buy from Takemi’s clinic.
You will earn this Rank as part of the story line of the game. It cannot be missed.
Note: You will NOT be able to start this event until your Guts stat is at Level 2.
No additional Ability is gained at this Rank.
Choice 1:
Choice 2:
Ability Unlocked: Sterilization
Ability Description: Adds more healing items to the list that you can buy from Takemi’s clinic.
Choice 1:
Choice 2:
Choice 3:
No additional Ability is gained at this Rank.
Choice 1:
Choice 2:
Ability Unlocked: Immunization
Ability Description: Adds SP healing items to the inventory list for Takemi’s clinic.
Choice 1:
Choice 2:
Choice 3:
No additional Ability is gained at this Rank.
Choice 1:
Choice 2:
Choice 3:
Ability Unlocked: Discount
Ability Description: Decreases the price of every item currently available at Takemi’s clinic.
Choice 1:
Choice 2:
Choice 3:
Choice 4:
Note: You will NOT be able to start this event until your Charm stat is at Level 4.
No additional Ability is gained at this Rank.
Choice 1:
Choice 2:
Choice 3:
Choice 4:
Choice 5:
No additional Ability is gained at this Rank.
Choice 1:
Choice 2:
Choice 3:
No additional Ability is gained at this Rank.
Choice 1:
Choice 2:
Choice 3:
Choice 4:
Choice 5:
Ability Unlocked: Resuscitation
Ability Description: Opens Takemi’s entire healing item inventory to be available for purchase at Takemi’s clinic.
Choice 1:
Choice 2:
Ability Unlocked: Resuscitation
Ability Description: Opens Takemi’s entire healing item inventory to be available for purchase at Takemi’s clinic.
Choice 1:
Choice 2:
Choice 3: