Welcome to the first instalment of our new bi-weekly podcast. The VGU Podcast will give us some time off from writing about the news and allow us to talk to you directly about it, as well as what we are currently playing and what else we have been up to…
There are two sure-fire ways to get me to come and have a look at your game during a conference: have an interesting premise or offer me sweets, and indie studio Dreadbit Games knocked it out of the park. “A skill-based, acrobatic shooter without aiming” took care of the premise…