The guys over at Indie Royale do love to spoil us, with their aim to make gamers aware of the weird and wonderful games made out in the wilds of the indie community. Currently just under £4/$6, The Hammerhead Bundle includes Primordia, Pressure, Forge, Richard & Alice and Gas Guzzlers: Combat…
Unity Technologies, provider of the Unity multi-platform engine and development tools, is pushing the democratization of game development further than ever before by making its basic mobile tools completely free to independent developers and small studios. Starting today, Unity’s gigantic indie developer community can publish their games and apps to…
 Most Wanted Entertainment a Hungarian development studio have released their new flight combat game Thunder Wolves on Steam today for just £12.99. The arcadey helicoptor combat is perfect for casual and hardcore games alike, with some pleasent visuals and third-person flying the game looks like it could be an indie…
Just over a month ago we brought you news about a Power Rangers Fan Movie which was in early development and was getting a lot of good feedback from fans. This month the team behind the upcoming film have managed to smash their kickstarter goal and seem to generating more…
Avatars On The Edge has just been published on Xbox LIVE Indie games section. Developed by mancebo games, Avatars On The Edge is a vertiginous skateboard racing game. The title features online multiplayer, timetrial challenges, championships and global scoreboards. For more information and contact details, please visit: http://www.mancebogames.com/skater.htm Is your avatar…
Greenheart Games is a small game development company that have just released their first product "Game Dev Tycoon" a game development company simulator. Now as cool as this concept might be Greenheart went one step further in their creativity by creating a seperate version to be put on pirating and…
  Haydunn does have a way with words... Pokemon Generations, if anything, is a great proof of concept. The Pokemon series could benefit from a game like this, I think a lot of Pokemon fans are hoping that Pokemon X and Y can pave the way to more variations of…
Indie developer Mike Bithell and Curve Studios announced today that Thomas Was Alone for PlayStation3 and PS Vita is out on the US PlayStation Store at $9.99 and will be available tomorrow on the EU Store at £6.99. A 20 level DLC expansion pack is also available priced $2.99 or £1.99.…
The Debut Bundle 2 from Indie Royale is now available. The games on offer this time round are all on Steam Greenlight right now. The sextet of indie titles are Croixleur, Beast Boxing Turbo, Dawnstar, Battlepaths, Out There Somewhere and Diehard Dungeon. The asking price right now is around £3,…
Indie developer NeocoreGames announced today that its gothic-noir steampunk action-RPG, The Incredible Adventures of Van Helsing, is now available for pre-order on PC. To pre-purchase the game and get access to the closed beta, check out their website and choose an option to back this indie developer. The game is set to…
Bossa Studios original Games Jam surgery experience was an interesting little game made in Unity. After becoming a minor lets play success they continued development. Tomorrow Surgeon Simulator 2013 will be available on Steam. Featuring new transplants, enviroments and an even more difficult Ambulance mode, it is trying to live…
The newest Indie Royale Bundle is live, with five more great games to make your spring a little brighter. The Spring Sun Bundle comes with Knytt Underground, The Real Texas, Monday Night Combat, SATAZIUS and Gentrieve 2. At the time of writing the bundle is still on sale for less…
Released for Windows, Mac and iPhone/iPad Hairy Tales at first appeared to be another simple puzzle game. However, after playing it turned out that it was not only fun but also provided what I haven't found in puzzle games for quite a while: challenge. Praised for its creativity and multiple solutions…
There really are a lot of factors to take into consideration when thinking about this age-old discussion. I mean, 30 or so years ago, all games studios were independant. Two or so guys in a garage could create something unique and groundbreaking due to the lack of competition in the…