Back in the March of 1997, one of the most popular PC simulation games of all time made its debut. Developed by long time British developers Bullfrog, Theme Hospital became an instant hit with its unique visual style, compelling gameplay and surrealist humour. Although many developers tried to recapture the magic of what made the game work, none of them have reached the level of acclaim afforded to Bullfrog’s medical masterpiece. Announced earlier this year, Two Point Hospital is the latest attempt to define a spiritual successor, with several of the original game’s staff on board to keep things on track.
Like the majority of simulation games, there is no defined narrative in Two Point Hospital. Your role as the player is to build a hospital from scratch, designing the layout of the rooms, hiring the staff and ensuring that your patients receive a clean bill of health. There are occasional cutscenes to explain your role after certain levels are completed, but they can be easily skipped if you would prefer to skip ahead to building your next hospital. It is highly recommended that you do not skip these scenes, because they are every bit as hilarious as they are informative. As you may appreciate, hospital construction is not as simple as it seems. To compensate for a vast range of players, each of the game’s levels has their own theme, with each one introducing new illnesses and treatment clinics at a comfortable pace.