With this expansion there are a plethora of new features and additions. First off, the new faction and its leaders Luthor Harkon, Count Noctilus, Aranessa Saltspite, Cylostra Direfin. They each come with their own flavour, goals, starting conditions, and challenges to face. Not only that but they also come with unit focus such as large units or mobs.
Luthor’s fractured mind pits him against the Lizardmen in hopes to find the relics to lift his curse. With multiple personalities now running rampant, he is definitely a wild and unpredictable character. Because of the curse, he is resistant to magic and grants this to his forces. Not only that but, he is an experienced leader which boosts his troops, and the firepower of his forces are more devastating.
Count Noctilus, formerly of the Von Carstein line, is the master of the Galleons Graveyard that claims all wrecks and abominations of the sea and an expert of the sea. More of an end-game lord as he gains buffs to large units including the monstrous and deadly Necrofex Colossus; essentially a frigate with legs! He also gains more from raiding, sacking and can replenish his troops faster. A great, fast paced leader.
Aranessa is the only living pirate amongst the new leaders who leads the Sartosa Free Company. She earns more from raiding and sacking, has greater chances of finding treasure maps, and her presence increases the melee capabilities of her forces. Although human, she has many modifications including bladed peg legs. Definitely a hero who likes to dive right into the fray. Not only that but her play through grants you cheaper, more resilient sea creature units and more munitions for canon units.
Lasty, Cylostra is a former Bretonnian court singer turned vengeful spirit. Now a mistress of the ocean, she is as dangerous as the storm that claimed her. She gains many traits that buff the spirits and undead of her army. This includes upkeep reductions on spirits and horrors, summoning of spectral Bretonnian knights, reduced cost for raising the dead, and increased resistances for spirits and some larges units. Not only that but she has a great affinity to magic which decreases cooldowns, costs, and increases her power reserves.
Each of the new leaders have a unique, powerful, and flavoursome feel and playstyle. The look, the voice acting, and gameplay considerations for each are well designed and have a fair amount of weight to them. It’s an awesome delight hearing each voice line, some of which are taken from popular culture, and seeing them each in action. Definitely not a copy and paste example here. Great stuff!