- Released on: 24/01/2017
Xbox One, PlayStation 4, PC
- PlayStation 4
Going into Resident Evil VII was like meeting up with an ex-partner after a few years. Sure, we’ve squabbled in the past and I’ve found certain aspects of their personal growth to be questionable, but I’ve always loved Resident Evil. As much as it pains me to admit such a thing when my friends tell me how it betrayed me over the years. I’ll admit that I had my reservations. The demo was good and promised a lot of horror but I wasn’t sure Capcom were going to deliver on their pledge. I’m happy to report that Resident Evil VII delivers on most of its promises by being a terrifying, tense as hell and deeply disturbing, if not flawed, experience that has kept me coming back for more.
Not content with merely resting on their laurels, Capcom have gone above and beyond with this latest installment in the series. Learning from their experiences with the genre-shifting Resident Evil 4, this new entry is a complete overhaul that still retains the classic Resi magic that made it such a phenomenon in the first place. Capcom have opted for progression by taking several steps in the opposite direction. Primarily focusing on the formula that worked in the original game and translating it to modern consoles. This means stripping away the fatty cover-based-shooter tissue that clung to Resi 5 and 6 and replacing it with some generous smatterings of pure horror. The biggest change of course being the first-person perspective. At first I was skeptical but for the type of horror that Resident Evil VII tries to convey, it’s the ideal choice. This is a much more visceral and intimate experience than previous games, one that isn’t afraid to literally shove their face to the floor and stomp you whilst you’re down.