Perception is a horror game with a little difference. Instead of being alone in the dark trying to always find your safe haven of light, you are always thrown into the darkness.
Developed by ex-developers from the Bioshock studio Irrational Games, Perception is a first person horror title where you take on the role of a blind woman. The game lets you confront the fear of the dark in both senses of the word and not let it hold you back while you’re tormented by an unknown entity.
Perception starts off very strong with big ideas on how it can make it a great game but fails to deliver some of those concepts evenly.
In the starting moments of the game, the player is introduced to the protagonist, Cassie, a young woman who has blind since she was born. Plagued by nightmares, it has led her to New England inside a complex mansion with a dark backstory over hundreds of years. She must uncover the secrets of the mansion by using the connection to the building while evading supernatural threats.
The interesting take on Perception is that gamers to be able to play the game need to be able to “see” what they are doing. The game wants you to understand what it could feel like to have been blind since birth but to those who have never experienced it the game decides to give Cassie the gift of echolocation. When she walks across the floor tapping her cane or the chime of a bell rings, it creates an image in her mind but fades into complete darkness if silence lasts too long.