Call of Duty has returned back to World War II and has taken it back to what COD used to be. Think of WWII as Call of Duty Classic edition, while it does not reinvent the series there is a decent campaign and at the same time multiplayer has taken a shift in the right direction since going back to basics. Zombies have had a changeup bringing it closer to a scary side game rather than the cartoony rendition there was previously.
For the campaign, Call of Duty titles are not always known for them but as a Battlefield player, I like to take in the COD campaigns to see what they are like. Sledgehammer have done a great job of making the campaign feel a lot more personal thanks to the World War 2 setting. You follow Private ‘Red’ Daniels as he goes through fundamental moments for that era such as D-Day. It makes a good tutorial of how the new game works with the tweaks to the combat now that jetpacks and space are no longer on the cards.
The campaign is relatively short but with a game aimed for multiplayer, as long as it is decent it’s worth letting the length to complete slide. It will take about 5-6 hours to complete but the story is well written and there are a lot of movie level cinematic scenes to being parts of it to life. It’s the basic level of human emotion that brings Call of Duty: World War II to life. Daniels and his team are not on a giant mission to take down Hitler, they are frontline soldiers trying to survive. As the campaign continues their characters evolve through these struggles and you can see the tension of war influence them.