Blade & Soul Review A new MMO that combines fighting game combos with multiplayer mechanics has arrived. But is Blade & Soul worth investing time into? Free-To-Play MMO’s are ten a penny in this day and age with titles like Dungeons & Dragons: Neverwinter trying to capitalise on the popularity of subscription or one-time payment MMO’s. But these titles have always been under severe criticism due to their micro-transactions and their balance between free content and paid for add-ons. With that said however, Blade & Soul tries to break away from the recent streak of bad FTP MMO’s and attempts to bring something new to the table with an in depth combat system as well as a new world to explore.
The story of Blade & Soul takes us on a journey with the Hongmoon, a group of talented martial artists learning the ways of fighting high up in the clouds. You join them as a new recruit and begin your training, but before long a mysterious group, led by an enigmatic black-dressed woman called Jinsoyun, attacks the training camp. The Hongmoon are wiped out and you, as the only survivor, must find your revenge and save the citizens of the world from the coming evil. Along the way you will meet up with the various groups fighting back the darkness, each comprised of colourful characters who will help you throughout the journey. As the narrative goes, it is very well portrayed. This is due to the setup which fits well within the tutorial experience, as you learn to fight alongside your rookie character. New characters are introduced in a cool, Borderlands-style intro cutscene, showing off their defining traits, whether that be combat prowess or just their stunning good looks. These introductions give a slight sense of comedic value which is endearing, without detracting from the plot. Think of Borderlands-style as an interesting action, followed by a pose and their name coming up on screen in an artsy way.