Local Areas To Explore Early On
After you are done saving Concord and bringing your team over to Sanctuary, it’s time to go out and explore. You can go straight to Diamond City, but where is the fun in that? Here we have a few areas to visit first to get yourself ready for what is ahead.
Abernathy Farm – Southwest of Red Rocket
Go over to this farm and speak to Mr. Abernathy to receive a quest to regain his long lost daughter’s locket, stolen by raiders. This will take you to USAF Satellite Station Olivia, which is situated quite a distance east of Concord. It is also situated close to a few other areas that are great to go to early on. Abernathy Farm is also an unlockable settlement with quite a lot of space to work with as well as a working tato farm.
Wicked Shiping Fleet Lockup – Southwest of Abernathy Farm
Head over to this location if you are looking for armour, weapons and ammunition. This is a raider stronghold so be prepared for a battle, as well as a possible legendary spawn. Another reason to head over here is a set of Power Armour that one raider will jump into. The Armour they have is randomised around your level but most of the time it tends to be an almost complete set of T-60 Armour. Definitely worth picking up for your collection.
Drumlin Diner – Southeast of Concord
If you want to give your Charisma a test then this is a great location early to try it out. You can resolve an issue between a chem trader and the diner’s owner to not just gain a nice bit of experience and caps but also access to two traders right off the bat. Great if you wish to purchase some chems, ammo, armour or weapons early on.
Starlight Drive-In – Southeast of Concord
This is an unlockable settlement that has quite a lot of junk lying around. Clear out the molerats and set up a beacon to get it underway. Also don’t forget to search around the massive movie screen as there are lock pick doors and safes for more loot as well as a machete if you are doing a melee run. One thing, when making this a settlement use the scrap function on the radiation barrels in the pool of water in the middle of the drive-in. This will permanently get rid of the radiation emitted from that area which makes the rest of your build much easier.
Thicket Excavations – East of Concord, Southwest of USAF Satellite Station Olivia
Come over here to find some caravans with some handy loot in them. You will also find a man who will give you a quest to dive into the water and disable three pumps. This should be easy to do but you may want to bring some Rad-X and Rad Away before jumping in. Do all this for some easy caps and experience early on but come back later on in your play through to see this hole turned into a raider base where you can fight your way to the bottom, receiving a lot of weapons, armour and ammo along the way.
Tenpines Bluff – East of Concord, South East of USAF Satellite Station Olivia
Another settlement to recruit to the minutemen. This one also has a substantial tato farm to take advantage of as well as some good space to make a nice build. Be mindful however when building in this area, be sure to build defences on the East and West sides of the settlement as they are the most prone to attack from mostly ghouls and super mutants. That isn’t it for this settlement however as if you go down the hill to the East of the settlement you will find a collapsed train that harbours another Power Armour frame with randomised armour on it. You will however need an advanced level hacking skill to unlock this armour so mark it down and come back later if you’re not ready yet.
That’s the end of part one of our Wasteland Survival Guide. Next time we will be covering all the companions you can have on your team in the game. Until then be sure to give us your survival tips in the comments and enjoy your time exploring in the vast commonwealth of Fallout 4.