For sports gamers a new year signals a new edition of their game of choice. For most motorcycling fans, Milestone’s MotoGP 15 is the game they’ve been waiting all year for. The common dilemma with new sporting games is weighing up whether they offer more than their predecessor, and this is the mystery I hope to solve with the newest in the MotoGP series.
Building on the previous games in the series, MotoGP 15 offers everything you’d expect in a licensed motorcycling game – the complete roster from Moto3, Moto2, and MotoGP classes, a presentation style courtesy of the MotoGP television broadcasts, and more. The licensing support makes the game feel as authentic as ever, and allows for quality touches like the introduction video of the career mode that sees a host of MotoGP riders presented to the player with their achievements, boasting the best MotoGP lineup ever.
The career mode is arguably the main event of MotoGP 15, as with previous games in the series. The rider creation that takes place at the very first point in the game sets you up to become world champion, should you take on the challenge. With your created avatar the task is simple enough – win. As always with these games it isn’t quite that straightforward, however. Starting off as a wildcard, you must perform well enough to impress a team and get them to sign you for the season in the Moto3 class. Depending on how you approach MotoGP 15, this can be a challenge or the easiest thing in the game. For anyone who hasn’t put much time into MotoGP games or similar titles, it is worth noting that choosing your difficulty level is everything. Too low and the game becomes too easy and repetitive, too high and the game is infuriating and annoying. There is usually a sweet spot though, and once found MotoGP 15 can become enjoyable.