With the launch of GTA V last week, Sony’s PlayStation Network struggled with the 18GB download. Many people reported the 80029563 error code and corrupted installations.
According to Digital Foundry, the PSN version, which plays off the hard drive, has the most problems in comparison to the disc release.
Fergal Gara of PlayStation UK has commented on the matter, saying that these issues will not be apparent with the PlayStation 4:
“First of all, it is definitely going to grow as a means of consumption. And there are big innovations in the PS4 to make it more attractive and more easy gamer wise to want to download.” He went on to say:
“The Play as you Download functionality, for example, means you don’t need the whole file before you go. This is a little bit counterbalanced by the fact the files themselves are getting bloody big. Killzone: Shadow Fall is an uber file – I think it’s cracking on for 50GB. It looks it, too, when you see it.
He continued to reassure that the matter will not be a problem with the next-gen:
“The file version of the game versus the disc version of the game maybe needs to go through additional QA and additional testing,” he said.
“Some of the problems have occurred on older machines, which of course when you go into the next-generation you at least get to reset and start again and everything’s the same age and new. That helps.
“But it’s a major area of focus. It’s a major area of investment. The network will perform better on multiple levels, because it becomes not just a sales or gaming delivery but, increasingly, a social network.
“So it’s got to be a compelling experience on multiple levels. It’s going to be for no lack of investment, for no lack of effort and no lack of intention that things might fall a bit short. But we’re definitely moving in the right direction, and I’m confident we step on and understand its importance.”
Have you encountered any install problems and what are you expecting from the re-vamped PSN? Tell us in the comments.