TU12 Patch Reaches ‘Minecraft: Xbox 360 Edition’

 Microsoft’s certification process was completed yesterday, as the Title Update 12 for Minecraft: Xbox 360 edition was finally allowed to go up onto XBOX LIVE. 

4J Studios confirmed this via Twitter stating that the patch is now slowing coming online, region by region. 

The update had been sent for certification about two weeks ago, a normal deadline time for Microsoft to test the systems latest updates. Testers where brought in to ensure the stability of new features, such as doubling the height of the maps from 128 blocks to 256, traversing the new Jungle biome, having pet cats and ocelots, finding baby villagers, battling iron golems and various other new and exciting changes. 

As per standard the tutorial world have been altered once more by 4J studios, as has always been in the case in their 360 patch updates. This time hidden music tracks were added to the level, providing incentive for all players to traverse 4J’s pre made world. 

Mash-up Packs where brought into play as well, completely altering textures, skins, sounds and UI within the game in order to keep Minecraft fresh for console gamers.  

The price of these packs have yet to be confirmed, but will be around $3. This information cannot be gauranteed until 4J Studios legally signs off various legal documents.


Here is a full list of what has been updated in the latest patch;

 

New Mobs

  • Ocelot/Cat
  • Iron Golem
  • Baby Villager

New Items

  • Redstone Lamp
  • Jungle Wood Stairs
  • Jungle Wood Half Slab
  • Jungle Wood Block
  • Jungle Wood Planks
  • Jungle Tree Sapling
  • Ocelot Spawn Egg
  • (Creative Mode only) Chiseled Stone Brick
  • (Creative Mode only) Mob Heads (Skeleton, Wither Skeleton, Zombie, Human and Creeper)

Changes/Additions

  • New Tutorial World.
  • New map height limit (256 instead of 128).
  • Jungle Biome
  • Jungle trees
  • Cocoa beans grow on Jungle trees
  • Slabs and Stairs can be placed upside-down by placing them below a block.
  • Added Corner Stairs and upside down Corner Stairs.
  • Added 3D dropped items.
  • Added dispensing Boats and Minecarts to Dispenser.
  • New ambient cave sounds.
  • New AI for Mobs.
  • Added rare drops for Mobs.
  • Villagers will have children if there is room in their village.
  • Zombie sieges will occur occasionally at night.
  • Zombies break down doors on Hard Mode.
  • Crafting recipe for ladder now yields 3 ladders instead of 2.
  • Placing blocks on grass will replace it.
  • Lava now has a faint rumbling sound effect, and large particles that hop out of the lava produce a popping sound.
  • Very rare Desert Wells can be found in Desert biomes.
  • Increased max boats in a world to 40.
  • When in the Nether, Snow Golems will melt and die same as when they are in Desert biomes.
  • Abandoned Mineshafts can generate with wooden bridges now when generated over a cave or over top another tunnel.
  • Doors have been updated so that double doors work better with Redstone.
  • Added a Favorites tab to the Skin Selector menu, storing most recently used skins.
  • Added support for Texture Packs and Mash-up Packs, and display of these in the Minecraft Store.

Fixes

  • Fixed local player shadows not being displayed.
  • Fixed a few issues with the Privileges settings.
  • Fixed visible seams in clouds.
  • Fixed 3rd person camera issues with water, where the underwater filter would be randomly removed.
  • Fix for structures generating at the edge of a world.
  • Fix for putting enchanted items in a Minecart With Chest and destroying it removes the enchantments.
  • Fix for breaking a bow having improper animation.
  • Fix to make Minecarts run at the correct speed.
  • Fixed a few memory leaks.
  • Fixed issue with “Can Open Containers” option.
  • Fixed issues with “Can Build and Mine” option.
  • Fixed Issue with TNT blocks being triggered by explosions even with “TNT explodes” option off.
  • Fixed Wolves not tilting their heads when the player has a bone in their hand.
  • Fixed the color of Potion particles status effect to match the Potion color.
  • Fix for doors spitting in half and glitching in open/closed motion when mined.
  • Fixed artifacts on edge of flames when in first person.
  • Fixed a lot of game lighting issues.

 

What do you make of these changes? 

Let us know what you think in the comments below.