By this point complaining about Splinter Cell: Blacklist’s lack of stealth is beating a dead horse, which is why it may be surprising to some that the game actually gives you the option between being a shadow or a psychopathic murderer. Hell Ubisoft is even letting us be both.
While for many the true meaning of stealth is going through an area without making it look like you were ever their at all, Ubisoft is letting us chose how many dead bodies we litter the ground with. Either go from point A to B like a dark whisper or looking like you are running through a Michael Bay flick.
Splinter Cell: Blacklist August 20 in NA and 23 for the EU on PS3, Xbox 360, Wii U and Windows.
What do you think? Do you mourn the days of Splinter Cell: Pandora Tomorrow and Chaos Theory, or do you enjoy the new direction? Let us know in the comments.