Posts Tagged ‘indie’
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Return of the Obra Dinn

Papers Please Dev Releases Demo of ‘Return of the Obra Dinn’

by Sam Foxallon October 22, 2014
The creator of Papers Please has just released a demo of his new nautical adventure game, Return of the Obra Dinn.
Sunless Sea Splash

Sunless Sea Preview

by Sam Foxallon October 16, 2014
Sunless Sea has just had a massive update and we had chance to set sail on the Unterzee early before the game's December release. Is it smooth sailing or does it sink to the briny depths?

Wasteland 2 Splash New

The Wasteland 2 Launch Trailer Has No Mercy For Those Left Behind

by Will Fidleron September 19, 2014
Wasteland 2 is now available in a haze of bloody carnage and screams

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Lethal League Splash

Lethal League Review

by Sam Foxallon September 2, 2014
Lethal League has finally been released to the masses, is it a home run or a swing and a miss?
Chroma Squad Pack Shot

Chroma Squad Preview

by Sam Foxallon August 5, 2014
With Chroma Squad finally entering the beta stage, we'd thought we'd have an early look at this sentai SRPG.

Galactic Princess Splash

VGU Interviews: Galactic Princess

by Sam Foxallon July 22, 2014
In another installment of VGU Interviews, we talk to Mickaƫl Mancini about Galactic Princess, a new space-faring RPG coming to PC.
Rivals of Aether Logo

Rivals of Aether Announced

by Sam Foxallon July 7, 2014
Choose your Rival and fight for Aether, in this new 2D indie fighter from the team that brought you Super Smash Land.

Entwined

E3 2014: Entwined Announced at Sony Conference

by Sam Foxallon June 10, 2014
Get ready to be entwined in this new indie game, available now on PS4 and PS Vita.

Flockers Edit

Flockers Comes to Steam Early Access in May

by Sam Foxallon May 1, 2014
More information has been released on Team 17's darkly funny, sheep herding game Flockers.
MechRunner_RobotPose

VGU Interviews: MechRunner

by Dominic Coleson April 29, 2014
We were able to ask Spark Plug Games some questions on their current Kickstarter project MechRunner. Find out what the developers had to say.