The Sonic the Hedgehog series launched in 1991 and delivered a platformer that featured a then-revolutionary usage of momentum and physics to create dazzling speedy gameplay. With Sonic Boom causing chaos among critics, it’s time to remind ourselves why the series has endured for over twenty years, and what made…
I got to play Sonic Boom at Hyper Japan recently and it reinforced how far the Sonic franchise has come from being about speed. The blistering pace from which Sonic had got his name, now replaced with repetitive third person combat and dull platforming. But I thought about it more,…
It has been said many times that some games do not age well. They don’t stand the test of time, and playing them nowadays makes players question why these games received good reviews or developed large fanbases in the first place. The thing is, if we’re to take video games…
Retro inspired platformer Freedom Planet took KickStarter by storm last winter, fetching more than twelve times it's original funding goal of $2,000. The release date for the side scrolling adventure was revealed last month, to the joy of those of us who missed the chance to buy the game when…
Greg Martin, the artist behind some of the most significant and memorable game box art, including artwork for early Sonic and Pac-Man games has passed away. The news was announced over the Nintendo Age forums, where a friend of Martin recalled his career as an artist. Martin started his career…
The cryptic teaser that SEGA posted on its official Facebook page yesterday has been revealed to be the long- awaited Android port of Sonic Dash. SEGA announced the port with the Sonic-ified version of the Android bug on its Facebook today. Developed by UK-based Hardlight Studio, the game is a…