It was only a matter of time before Fallout made its way to an abandoned theme park as it next radiation riddled environment for the Vault Dweller to explore. In the Fallout 4: Nuka-World DLC you get a taste of what it would be like if Disney and Coca-cola teamed up. There are many places to explore and some pretty big decision to make which are unlike the previous expansions.
The first arrival into Nuka-World (after you get on the tram from the Wasteland) you are forced into a death gauntlet. Playing through on my level 32 stealth character at the time, I found it pretty easy to navigate around with little friction. Not activating traps was the biggest help through The Gauntlet, as it is almost infested with them, grenades bouquets, tripwires and scale pressure explosives are everywhere. If you are a character who plays a non-stealth meta-type and don’t have at least level 3 stealth it might be quite tough to get through.
At the end you’ll come across an “invincible boss” who has one weakness and can exploit that weakness to temporarily get through his defences. At around the suggested minimum level (being 30) I found it a fairly tough fight, nothing a simple rinse and repeat action did not solve though. Higher level players 50+ will probably walk through the battle or if you pop out your Fat Man. It is a shame that Fallout still have not incorporated any form of level scaling which would make DLC more challenging regardless of levels.
In true Raider fashion, killing the current boss automatically makes you the new OverBoss, placing you in charge of the various different Raider gangs who have set up camp in the park.