Dungeonland is the Multiplayer, Dungeon crawler game that takes you and your friends on an adventure through a Dungeon themed theme park. The park has three adventure levels and a DM (Dungeon Master) mode for people to play with along with a great series of customisation options. But does the game stand up to what we want? Let’s have a look and find out!

Dungeon Master mode puts the player in charge of the events in Dungeonland. The player will have the chance to customise their load outs of enemies, turrets and traps as their objective is to stop the heroes from successfully traversing the dungeon that awaits them.

The mode is really well constructed, also supplying the player with a slice of nostalgia from games such as Dungeon Keeper and Theme Park World. At first the mode is a little tough, even with bots, due to the traps and gizmos that you start off with. However after you have played the mode a few times and have gathered up enough gold, you will be able to purchase some truly awesome abilities such as resurrection turrets for your units, curses to place on the heroes directly and a nice array of different enemies to send in the direction of those no good ‘do gooders’.

There was a problem that was discovered in this mode however. There are the Beer Turrets, turrets that shoot a blob of beer onto the ground dealing a good deal of damage to heroes. This tower seems very over powered in some cases as well as a few of the other abilities in the game. For people playing as the Vanguard, these pools of DoT (Damage over Time) damage will not be much of a threat, however to mages and rogues you can see your health go from full to zilch within a matter of moments if you’re not careful.

The other issue that can be neglected at times is how the mode is played out. If you play this mode on multiplayer, you can be the Dungeon Keeper with three of your friends being the heroes. However this is the only game mode that has a four player option to it. The adventure maps restrict the gamers to playing with only three people instead of four. This is a little bit weird as most multiplayer games like this would give you the chance to play with four players regardless of mode (take Torchlight 2 for example). It is a well rounded number and it means that you can have everyone go as one of each class with a second of the class to fill the gap. It would make the 4-Player Pack from Steam more worth it as you will be able to play with four friends regardless of mode, however this is not the case.

As well as having DM Mode for toying around with your friends, there is also a mode that allows you to go alongside your buddies to face some great challenges. These are the adventure maps that allow players and two friends to go into a map and complete the stages in order to reach the final boss. This introduces the difficulty system which instead of being Easy, Medium and Hard is instead changed to Hard, Harder and Impossible. This shouldn’t be taken lightly as the maps, even on the hard difficulty are appropriately titled.

This mode is very hard on your own and even with friends but if you at least play with your friends you will have a more enjoyable experience and have a good challenge ahead of you. Playing this as a lone player with bots is pretty much suicide, the game will not get easier if it knows you’re the only human. It will keep sending huge hordes of opponents in your direction with complete disregard to your AI partners. At least, if you are going in along, you have the chance to choose what heroes should accompany you on these adventures so if you’re having trouble with one combination you can mix and match and see what works best.

All three of the current adventure maps are completely different with their own array of enemies, landscapes and challenges to make the players experience unique. This is a very good redeeming factor of the game as there have been previous titles that would re-roll the same enemies regardless of locations, whilst this one takes the initiative and makes each world unique in their own way.

Overall the game is a great experience and very fun when it comes to playing with your friends. However if you’re planning to buy this game as a lone player it can be very boring and in some cases very tough as well. The game emphasises having fun with your friends and that is a respectable quality, but with the lack of any consideration to single players going into the game, the title does fall in overall replayability. I would only recommend this game to groups of friends that like casual experiences with one another and even like to toy around every once in a while. If you’re thinking of buying this game as a lone wolf then it may seem very repetitive and grow boring very quick.

So there you have it, the review of the Paradox Interactive title, Dungeonland. Now what do you guys think of the game? Do you think the ride is lacking in excitement or do you think it’s the best experience out there at the moment for you and your friends? Be sure to let your voices be heard in the comments below and be sure to pick up Dungeonland for you and your friends today.