0 comments

Mobile Games Studio Framebunker Moves Out Of The Shadows With Static Sky

by on April 18, 2013
 

Copenhagen based indie game developer Framebunker today revealed the development of Static Sky, a cyberpunk real-time third person tactical combat game, designed exclusively for tablet devices. Static Sky is the debut game developed by Framebunker, a studio founded by Unity Technologies Co-Founder Nicholas Francis and former Unity Creative Director Charles Hinshaw.

“Tablets have become the platform of choice for many gamers, but the vast majority of tablet games are still utterly forgettable. They may be fun, but they aren’t the kind of games that will be worth re-playing in 20 years”, said Nicholas Francis. “At Framebunker, our mission is to deliver the kind of unforgettable experiences that tablet gamers deserve.”

That mission starts with Static Sky. Set in a futuristic cyberpunk universe that pays homage to the high tech and low life narratives of cyberpunk fiction, Static Sky mixes the gameplay mechanics of XCOM and Diablo, with the beautifully rendered rain swept cityscapes of Bladerunner and classic neo-noir fiction.

Static Sky places the player into the role of a remote operator of a squad of agents, employed by The Corporation. As missions commence, the players’ world is turned upside down after their employer turns on them, forcing the player to go rogue and rebuild a squad of highly-trained executioners. Whether the players choose to seek redemption or retribution, success will require a combination of tactical planning and coordinated real time action.

StaticSky01

“The decision to set Static Sky in a cyberpunk world has allowed us to explore some interesting design ideas that really move the game beyond simple ‘tap to kill’ mechanics”, said Charles Hinshaw. “The player can, for example, hack to manipulate the underlying logic of the game, effectively rewiring the world, which is something gamers have not experience before in a tactical shooter.”

Static Sky will be published on tablets in early 2014. For more information about Framebunker and Static Sky, reach beyond the shadows and visit the official Framebunker site.

Looking forward to what Framebunker can do? What are your impressions of Static Sky? Let us know your thoughts in the comments below.


Be the first to comment!
 
Leave a reply »

 

You must log in to post a comment