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Kojima Productions to show off FOX Engine and MGS: Ground Zeroes at GDC 2013

by on February 13, 2013
 

Kojima Productions will be presenting at GDC 2013 next month about their FOX Engine and Metal gear Solid: Ground Zeroes. They will be highlighting key components and unique methods that have been utilized in the field of graphics for the visuals in Ground Zeroes. There will be a breakdown in topics such as asset creation and rendering techniques used. This is the first time that the FOX Engine will be fully unveiled and demonstrated to the public.

Here are a list of speakers that will be present for GDC 2013, including Mr Kojima:

Hideo Kojima  |  Corporate Officer (EVP), Contents Officer, Director of Kojima Productions, Konami Digital Entertainment Co., Ltd.
Hideo Kojima joined Konami in 1986. He has consistently led the production of the Metal Gear series from the first title (released in 1987) to the newest titles. As a world renowned game creator, Kojima was honored with a “Lifetime Achievement Award” at the 2009 Game Developers Choice Awards and recognized as one of the “10 Important People to Watch” by Newsweek in 2001. The award-winning Konami developer continues to take on new challenges in the production of the latest Metal Gear titles, Metal Gear Rising: Revengeance and Metal Gear Solid: Ground Zeroes.

Hideki Sasaki  |  CG Art Director, Konami Digital Entertainment Co., Ltd.
Hideki Sasaki joined Konami in 1996. He was part of the Environment Art team for MGS1 and moved on to be the lead character artist for MGS2 – MGS4, directing and creating popular characters throughout the series. Currently, he is overseeing the art direction of MGS: Ground Zeroes as the CG Art Director.

Masayuki Suzuki  |  Lighting Artist, Konami Digital Entertainment Co., Ltd.
Masayuki Suzuki joined Konami in 2012. He is currently overseeing the lighting in Metal Gear Solid: Ground Zeroes.

Junji Tago  |  Technical Director, Konami Digital Entertainment Co., Ltd.
Junji Tago joined Konami in 2003, and immediately played a big role in MGS4 as he directed the player program and physics engine. He is now the lead for the development of the Fox Engine.

GDC 2013 will be between the dates of March 25-29 and is in San Francisco, California. The Public Expo dates are between March 27-29.

Do you think Hideo Kojima will be revealing any new information, or will it simple be a demonstration of the engine? Let us know your thoughts on Kojima Productions presenting at GDC 2013 in the comments below.


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