War, War never changes. Especially not in the Warhammer 40K universe. Space marines hate aliens. Aliens hate marines. Chaos hate everyone. A lot of people die. Despite a concept that simple the lore surrounding it is incredibly dense and po-faced, spanning nearly 30 years of material. It's unsurprising then Dawn of War 3…
If you were to read the cliff-notes for the 2014 Guardians of the Galaxy film, “Rad retro tunes” would be near the top of the page. Sure, there's also the chemistry between the characters, the bright colour palette, and James Gunn's writing chops, but the rad tunes have endured. In 120…
I have a weird relationship with the 90's, as someone born too late to be a part of the pop culture, yet still young enough to vicariously live it through the 20 year nostalgia cycle. It's like I was there, without ever living through No Doubt, cassette tapes, and optimism.…
retro kitsch is in vogue right now. Juiced up re-imaginings of eras that only existed in our rose-tinted memories, made real by the wonders of new technology. Creating something that panders to our memories is a license to print money. So where does Strafe fit? If the launch trailer is anything to go by, the…
Seven years after the last game in the series, Dawn of War 3 has finally been released. That means it's time to celebrate by hulking out like a Space Marine  - with actual working power fists. UK based design studio, REWIND, have designed a 3000 PSI gauntlet that brings us…
Gaming chewed up and spat out the 3D platformer genre by the time the mid 2000's rolled around. There was no shortage of fluffy characters serving attitude by the spades. By now anyone over a certain age will most likely be massaging some rose-tinted memories for their mascot of choice.…
Only a few years ago, military shooters were the “in” thing. Tough men with big guns went to defend freedom, liberty, and the right to bear very large arms. Now open world games are the genre de jour. It was only a matter of time before someone took a stab…
Way back in 1999, Planescape: Torment released in the hey-day of the CRPG era. 18 years later Torment is remembered as a cult classic; an example of “games as art (TM)”. Famous for waxing philosophical and a generally bleak tone, Planescape: Torment still tops GOG's best seller list. Cashing in on that…
2016 has been a good year for me and games. While at points 2016 has lacked for quality, it certainly made up for it in quantity. Both AAA and indie devs threw everything at the wall to see what stuck. We've also had unconventional release patterns, sleeper hits, and a few…
My time with Final Fantasy XV was a confusing jumble of ideas. There's no mechanical focal point, no one thing Final Fantasy XV hangs itself on that kept me coming back. It tells a garbled heap of a story, with combat that's often imprecise and messy. And yet I spent more time…